A course in seeing how things work. Explore thirty connected engineering missions, with clear steps, real calculations, and an adult beside you.
Commander Atlas · Welcome
Ready
Audio options
Press play. Atlas reads the briefing while you follow along.
01 · What it is
One shelter, thirty connected missions.
Thirty connected 3D engineering missions that grow one persistent shelter: from the first framed wall through site, foundation, floor, roof, weather enclosure, water, drainage, virtual power, lighting, climate, and emergency planning.
It runs in a browser as one self-contained file. Nothing to install. Lessons 01–05 need no account. A “Deep Mission” second application exists only for lesson 01, as a complete Frame Command engineering mission opened from that lesson.
02 · Who it is for
The learner is the child. The account is the adult’s.
Every lesson carries the age line “Ages 10–14”. Briefing chapters are short — a couple of sentences each — and sit next to a 3D model the child can orbit. Children never sign in. Creating an adult account is only for unlocking lessons 06–30 and managing billing.
03 · The campaigns
Five campaigns of six lessons.
Follow the shelter from its first wall through foundations, roof, enclosure, and the systems that make it livable.
01
Lessons 01–06 · 280 min
Frame Corps
Walls. Raise a framed wall, measure it true, open a door in it, tie the corners, sheathe it, and square the first room.
Stages unlock in order. Honor is awarded for each verified stage. Wisdom is awarded when Serve is recorded and the lesson is mastered. Progress stays in this browser on the current device.
01 · Read & Listen
Briefing
Short chapters to read and listen to, each paired with one mission objective.
Verified by: Reading every chapter to the end.
02 · Watch It Work
The Raise
The 3D model performs the build one operation at a time while you orbit and inspect it.
Verified by: Stepping through every operation.
03 · Knowledge Gate
Prove It
Questions with three answers each; the order is shuffled by a fixed rule so button position never gives the answer away.
Verified by: Answering every question correctly (you can retry).
04 · Guided Build
Assemble
Choose the correct next operation from three; the scene accepts only the right one, in order.
Verified by: Completing the build in the correct sequence.
05 · Numbers Lab
Count It
Sliders and switches drive a computed model; gauges turn good or bad and the formula prints its working.
Verified by: Every gauge clear; the Verify button stays off until then.
06 · Inspector
Challenge
Inspector cases with a hidden fault; you name the mechanism that fails.
Verified by: Clearing every case.
07 · Stress Test
Survive It
The same model starting in a failing state; you must fix it before you can continue.
Verified by: Bringing every gauge back into range.
08 · Your Design
Invent
Your own design, judged by the same arithmetic; the lesson's success sentence tells you what counts.
Verified by: A design that passes every visible check.
09 · Public Mission
Serve
A mission away from the screen, with an evidence item and a safety line. Recording it masters the lesson.
Verified by: Recording the evidence; this masters the lesson and grows the shelter.
Honor and rank
The Academy prints possible honor from the assessments in the lesson, then awards Honor when a stage is verified. Ranks are a ladder, not a paywall:
Recruit · 0 Honor
Apprentice · 250 Honor
Builder · 750 Honor
Framewright · 1,500 Honor
Master Builder · 3,000 Honor
Steward of the Shelter · 5,000 Honor
05 · Learning outcomes
What each campaign asks the child to be able to do.
Each mission gives your learner something concrete to understand, explain, and verify.
Place interconnected smoke alarms so Detector coverage ratio stays at or under 1.00
Give every sleeping room two ways out, including a 5.7 ft² escape opening
Keep the required exit 32 in clear and hallways 36 in, openable without a key
Use Compartmentation Protected to grow Available safe time by 35 percent
Compare Evacuation time with Available safe time and keep Paths and guidance at Redundant + lit
06 · What an adult does
Account, guide, Serve, Field Cards.
Own the account and any purchase. Children never sign in.
Open the “Adult guide and safety” drawer under every stage, and the Adult Guide modal:
Commander Academy teaches observation, geometry, systems thinking, and verification. It does not grant trade authority, engineering approval, or permission to undertake construction.
Choose age-appropriate tabletop activities. Keep learners away from active work zones, excavations, energized systems, heavy lifting, power cutting, and fastening equipment unless a qualified adult has established a safe controlled activity.
Supervise Serve missions. They begin “With a qualified adult” and forbid entering work areas or handling tools.
Print Field Cards if you want a paper record of objectives, field facts, and the evidence mission.
Example — Lesson 01 adult notes
Every lesson carries its own notes inside the Academy. Lesson 01, which is free, reads:
This lesson is an educational geometry and statics simulation.
Real member sizing, connections, permits, and code compliance require qualified professionals.
A tabletop craft-stick wall is a safe optional activity; full-size wall raising is not a child activity.
Paid lessons carry their own notes; they are not repeated here.
07 · Safety and authority
Education is not a licence to build.
This package verifies its educational geometry and arithmetic. It does not certify structural adequacy, code compliance, electrical or plumbing work, or a life-safety design. Real loads, spans, species and grades, connections, installation, permits, and inspection remain with qualified professionals and the local authority having jurisdiction.
Education is not engineering authority. Electrical content is virtual and drawing-only. Water, sanitary, fire, structural, and code content is conceptual. Real design, installation, and inspection remain with qualified professionals and the local authority.
Electrical content is fully virtual — a drawing-only circuit, never a live panel.
Plumbing is taught without touching a real sanitation system.
This lesson is emergency-planning education, not a fire-code or life-safety design approval.
08 · Time budget
Make room for discovery.
The thirty lessons sum to 1,495 min ≈ 25 h. Each one is written as 40–60 minutes. The five free lessons are 230 min ≈ 4 h.
A pacing suggestion, not a requirement:
One lesson per sitting, two sittings a week ≈ 15 weeks.
One lesson a day ≈ 6 weeks.
09 · Equipment
None. A browser is enough.
A modern browser with WebGL. If 3D acceleration is missing, the lesson, numbers lab, assessments, diagrams, and Field Card remain. After load, the Academy file works offline — fonts and engine are embedded. A printer is optional, only if you want Field Cards on paper. Serve missions use paper, cardboard, a pencil, or a walk with an adult. No kit ships. No in-app purchase of tools.
10 · Free vs paid
Five forever free. Twenty-five on a household plan.
Lessons 01–05 are free forever, with no account. Lessons 06–30 unlock with either household plan. It is the same thirty-lesson course either way. Plain prices on the pricing page.
11 · Proof
Numbers a parent can read.
See the calculation
Each numbers lab shows the measurements and the rule behind the result.
Try, then adjust
Change a value and see the model, gauge, and explanation respond together.
Explain what holds
Use Prove to connect a design choice to evidence from the lesson.
Keep a Field Card
Print a lesson record with its key idea, vocabulary, and a supervised activity.